Philosophy Dictionary of Arguments

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Magical thinking: the attitude at different times and in different places and historical contexts that thinking itself can have an effect outside of thinking.
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Annotation: The above characterizations of concepts are neither definitions nor exhausting presentations of problems related to them. Instead, they are intended to give a short introduction to the contributions below. – Lexicon of Arguments.

 
Author Concept Summary/Quotes Sources

Vilém Flusser on Magical Thinking - Dictionary of Arguments

I 121
Magic/Flusser: for people who are not aware of conventionality, the world is not structured as if it could be depicted in pictures, but is actually depictable in pictures.
It is scenic. There is no difference between "real " and "imaginary" world.
As soon as imagination or myth is spoken of, they are at risk. We should not forget that our own imagination is on a different level than that of children and primitives.
>Imagination
, >Thinking, >Images, >Myth.
I 121
Whoever connects to the world through images, whoever experiences them as a scene, whoever lives imaginatively, for them the world is at the same time right and horrible. It is "holy."
>World/thinking.
There is nothing primitive about the worldview that regards Gods as "valuable", it is only historically behind the profane worldview of the explanatory texts, but not figuratively.
I 122
If one believes that "earlier" is less good than "later" and "older" is less true than "younger", then one has read the relations of the information that the linear codes arrange incorrectly - i. e. figuratively.
>Time, >Linear order, >Past, >Present, >Future,
To say that every tree contains a God or every spring is a mermaid is basically nothing more than to say that every thing is "invisible" connected to all others.
>Cf. >Pathetic fallacy, >Animism.
And in such a way that these relations produce a picture. God, soul, mermaid are names for relationships between things within an absolute, timeless immortal because the orbiting time contains the whole. That is why gods, mermaids, etc. are immortal. The elements of the image may shift, but the ratios are constant.
Living in such a world means constantly breaking the rules, because living means moving and moving means leaving one's right place in the picture. Life in magic is "horrible". >Imagination II.
I 123
Imagination II/Flusser: Images are designed to recognize the world that has become unrecognizable: maps.
>Images, >Map example.
Then the world begins to be experienced as an image, i.e. to mirror the categories of the image.
In it life becomes horrible, from now on the images must serve a strategy of escaping the horrible and function as magical tools.
>Consciousness, >Thinking, >Reality, >Imagination, >Images, >Relations,
>Association, >Myth, >Experience, >Life, >Causes, >Effect.

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Explanation of symbols: Roman numerals indicate the source, arabic numerals indicate the page number. The corresponding books are indicated on the right hand side. ((s)…): Comment by the sender of the contribution. Translations: Dictionary of Arguments
The note [Concept/Author], [Author1]Vs[Author2] or [Author]Vs[term] resp. "problem:"/"solution:", "old:"/"new:" and "thesis:" is an addition from the Dictionary of Arguments. If a German edition is specified, the page numbers refer to this edition.

Fl I
V. Flusser
Kommunikologie Mannheim 1996


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Ed. Martin Schulz, access date 2024-04-27
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